Feb
22
Pyroblast or Fireball
ByCasts Pyro if you’re not in combat (as an opener), Fireball otherwise
/cast [nocombat] Pyroblast; Fireball
a slight improvement on the above macro, for button mashers
/castsequence [nocombat] reset=combat Pyroblast, Fireball; Fireball
functions exactly the same way, except that if you are button mashing it won’t attempt to cast pyroblast again in that small space before you enter combat after casting.
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